
Rick Andrews takes evening work as a human dungeon core operator in the VRMMORPG Eons of Darkness. Starting with minimal mana and an underground chamber near a newbie village, he must outwit adventurers using strategic trap placement, monster curation, and loot management—earning real cash for each player death. Deck Davis delivers a slice-of-life dungeon-building story focused on creative problem-solving and incremental growth rather than epic stakes. Perfect for readers who enjoy the builder side of dungeon-core fantasy.
We’ve all gotta work, right? But maybe you’re bored of your job. Maybe you want something different. Something exciting. Something…unusual.
Well, I have an offer that you’re gonna want to hear.
Come closer, friend. Listen…
…how would you like a job as a dungeon core?
Sounds weird, but trust me - you’ll love it. You’ll get to create all kinds of treacherous traps, malevolent monsters, and miles upon miles of dungeon delights.
Rick Andrews is just like you. He needs extra cash, so he looks for evening work that fits around his day job. Luckily, the developers of Eons of Darkness are hiring.
Sales and player numbers are dropping. As part of a bunch of changes to the game, the devs have made a big decision. From now on, dungeons will be human controlled. It’s the birth of a new age. The age of…dungeon cores.
Rick can’t believe his luck when he gets a job as a dungeon core. Starting with nothing but some mana and an underground chamber near a newbie village, his job is to use all his skill and his wiles to outwit human adventurers.
Together with two dungeon core friends, he’s going to build a lair that will become the most feared place in the game. So why not grab a beer, a trap, and a monster encyclopaedia, and join him in his dungeon?